#include <ProjMultiMatrix.hpp>
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| | ProjMultiMatrix (const std::vector< std::vector< const ProjMatrix * >> &proj, bool toClean=false, bool silent=false) |
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| virtual | ~ProjMultiMatrix () |
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| const MatrixSparse * | getProj () const |
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| | ProjMulti (const std::vector< std::vector< const IProjMatrix * >> &projs, bool silent=false) |
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| int | getApexNumber () const override |
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| int | getPointNumber () const override |
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| int | getNVariable () const |
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| int | getNLatent () const |
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| virtual | ~ProjMulti () |
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| bool | empty () const |
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| | IProjMatrix () |
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| virtual | ~IProjMatrix () |
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| virtual int | point2mesh (const VectorDouble &inv, VectorDouble &outv) const |
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| virtual int | mesh2point (const VectorDouble &inv, VectorDouble &outv) const |
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| int | point2mesh (const VectorEigen &inv, VectorEigen &outv) const |
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| int | mesh2point (const VectorEigen &inv, VectorEigen &outv) const |
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| int | mesh2point (const Eigen::VectorXd &inv, Eigen::VectorXd &outv) const |
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| int | point2mesh (const Eigen::VectorXd &inv, Eigen::VectorXd &outv) const |
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| int | addMesh2point (const Eigen::VectorXd &inv, Eigen::VectorXd &outv) const |
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| int | addPoint2mesh (const Eigen::VectorXd &inv, Eigen::VectorXd &outv) const |
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◆ ProjMultiMatrix()
| ProjMultiMatrix::ProjMultiMatrix |
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const std::vector< std::vector< const ProjMatrix * >> & |
proj, |
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bool |
toClean = false, |
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bool |
silent = false |
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) |
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◆ ~ProjMultiMatrix()
| ProjMultiMatrix::~ProjMultiMatrix |
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virtual |
◆ create()
| std::vector< std::vector< const ProjMatrix * > > ProjMultiMatrix::create |
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std::vector< const ProjMatrix * > & |
vectproj, |
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int |
nvariable |
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) |
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static |
◆ createFromDbAndMeshes()
| ProjMultiMatrix ProjMultiMatrix::createFromDbAndMeshes |
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const Db * |
db, |
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const std::vector< const AMesh * > & |
meshes, |
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bool |
verbose = false |
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) |
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static |
◆ getProj()
The documentation for this class was generated from the following files: